SDK v2.2.5 — direct canister reads: leaderboards served straight from the chain, automatic proxy fallback
Documentation launched on its own site —
docs.cheddaboards.com, verified against the live API
Play-count accuracy fix — multi-board submissions now count as one play
New integration pages for Unity and the Godot game template
The Standard Issue 4 published — the stable-memory saga
Platform milestone: 34,000+ score submissions across 2,100+ players and 75+ games
API layer moved to new hosting with a few minutes of cert window and no player impact
Public status page launched at
status.cheddatech.com, monitored from outside our own infrastructure
Backend security batch from an external architecture review — stricter write gating, cryptographic session tokens, legacy modules removed
Canister moved to enhanced orthogonal persistence, with a rehearsal canister and a pre-release smoke test now standard
SDK v2.3.0 — device-code linking survives page reloads; drop-in sign-in popup ships in the addon; Godot 4.3+ supported
Dodge the Creeps worked example playable in the browser on itch.io
Registered with the UK Information Commissioner's Office